| JUMP THE SHOT |
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| (adapted from "Troop Program Resources") |
| Equipment: Soft weight, such as a rolled-up cloth or sandbag, tied to the end of a rope at least 10 feet long. |
| Method: Players form a wide circle. The leader in the center swings the rope around inside the circle to get it going in a steady, circular motion. Then the rope is swung around the circle below the knees of players, who must "jump the shot". |
| Scoring: Any player who is hit by the rope or weight drops out. The game continues until only one player is left. |
| Scoring variation: Each patrol begins with 50 points. When a player fails to "jump the shot", 5 points are subtracted from the patrol score. Players remain in the circle. The game is continued until one of the patrols is "in the red". |
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| Last Revised 03/27/03 |
| John D. McCarthy |